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Old January 11, 2011, 02:37   #8
scud
Swordsman
 
Join Date: Jan 2011
Location: Sarf Laaaahdon
Posts: 323
scud is on a distinguished road
I've been Angbanding for a couple of months following a twenty year hiatus.

On the basis of a single signicant(ish) game with a High Elf Ranger, 3.2 seems a little declawed after 3.1.2:

a) The comparative absence of hounds (can't speak beyond DL60)

b) The comparative durability of equipment: used to have to keep an eye on books and Recalls, but now it appears that they're much more rugged even without spell protection. 'Resistance' on top seems almost like immunity: I ran through three dozen lesser balrogs without loss and with barely a scratch.

c) The increase in the AC of 'ordinary' armour: there was [45,+15] type stuff lying around from DL20 onwards, and flavoured dragonmail from DL40+? Specifically, I tripped over Law Dragon Scale Mail of Permanence [36,+23] with light/sound/shards while stumbling around on DL56, which is a real game-changer. I don't know if permanence was only available in robe form in 3.1.2, but certainly I only found robes, and I liked the trade-off between permanence and AC.

d) 3d4 and 4d4 arrows seemed to be *everywhere* and there seemed to be noticeably more 'restore attribute' / 'potion of attribute/augmentation' lying about. I believe I had three augmentations before DL60, which seems excessive? Oh, and on early levels there are too many boots. It's like a bloody shoe shop at times!

e) The maze-like large celled vaults are much safer than the previous spiral celled vaults: it's very easy to back yourself into a corner and only be in the line of fire of 2-3 summoned nasties, whereas previously you were frequently stuck in a corridor with twenty of the buggers.

Overall 3.2 seems much more forgiving (too forgiving) of my bashing tactics than 3.1.2. I managed the following while waving Gurthang, wearing (initially) either Thalkettoth or Arvedui, and without much in the way of speed...


787942 2300' 36 Killed Akhorahil the Blind
788147 2300' 36 Killed Dwar, Dog Lord of Waw
789019 2300' 36 Found The Set of Gauntlets 'Paurhach' (LOST)
791148 2300' 36 Found The Quarterstaff 'Nar-i-vagil' (LOST)
799968 2300' 36 Killed Ar-Pharazon the Golden
800311 2300' 36 Found The Set of Leather Gloves 'Cambeleg'
801296 2300' 37 Reached level 37
802654 2300' 37 Killed The Phoenix
803157 2300' 37 Killed Eol, the Dark Elf
806571 2300' 37 Found The Set of Caestus of Fingolfin (LOST)
807617 2300' 37 Found The Broad Sword 'Glamdring' (LOST)
807700 2300' 37 Found The Full Plate Armour of Isildur
808629 2300' 37 Killed Harowen the Black Hand
809500 2300' 37 Killed Smaug the Golden
812791 2300' 37 Killed Thuringwethil, the Vampire Messenger
822072 2300' 37 Killed Vargo, Tyrant of Fire
826120 2300' 37 Killed Saruman of Many Colours


...and none of them caused me to actually *think* about what I was doing, which I think is a weakness in the current release of the game?

Which is why I got done to death by Azriel with a mana/nether double whammy on DL61.

:-(

In summary: I think the game needs to be marginally retweaked in the monsters' favour.
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