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Old September 14, 2021, 23:30   #6
Mike
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Join Date: Mar 2021
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Clouded: Thanks, I'll have a look at those. The Windows build should at least have the menu back and avoid crashing because of tiles: see the latest update (not the top of the list because I have rebased) at https://github.com/msearle5/xygos/re...0-4-g650634f50
This hasn't been tested on Mac yet though (and it might break it since the shared tiles have been removed).


Nick: It doesn't look like it's ready for prime time yet. But a competition is definitely something for me to aim towards - maybe in 0.2.x or 0.3.x? I'd want there to be no major known bugs (ones which lose characters), for there to be more variety of character types (right now it's biased towards warrior types), and for there to be a reasonable distribution of monsters (they are biased towards low-level ones).
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