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Old March 10, 2009, 05:43   #7
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,010
Donated: $40
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Stat drains from potions just don't happen anymore. (Stat drain potions are eliminated in 3.1, and replaced with +1,-1 potions that almost never show up in a dive.) Same holds for mushrooms. That leaves traps, and I almost never run into a drain strength trap before I can cast detect traps reliably as a half-decent casting Rogue. (You reach cl 20 fast as a Kobold, and there's a pretty good chance of finding a Rod or staff of Trap Detection.)
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