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Old August 8, 2013, 21:21   #52
Oramin
Swordsman
 
Join Date: Jun 2012
Posts: 371
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Quote:
Originally Posted by dzilla77 View Post
Based on that logic - monster memory should be wiped at the start of every character (not how it is now) and using saved or accumulated monster memory should be a cheat.

Like I said, I don't care either way, but the "I get the convenience cuz I played 60, 600 or 6000 hours in the game, but you don't, noob" doesn't feel like the right mechanic.
I take it you missed MattB's answer to your earlier question?

Quote:
Before you went out into the big bad dungeon on your own, your Daddy sat you down on his knee and told you everything he knew about the baddies that lurk within, in the hope that you might come back to see him with all of your limbs attached. Someof the knowledge was passed down to him from his father, and his father's father and so on.

It should only work with dynasties (e.g. Funt I, Funt II, Funt III etc).
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