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Old August 8, 2013, 21:31   #53
Oramin
Swordsman
 
Join Date: Jun 2012
Posts: 371
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Quote:
Originally Posted by Scatha View Post
If you label something a cheat option, lots of players won't think about it and will assume it's a generally less enjoyable way of engaging with the game. I know if I came across a game I'd tend to take it at its own terms. I might play around with 'options', but I'd be quite likely to just use defaults, and unlikely to use options labelled as 'cheat' until I was familiar enough with the game to judge for myself.

You have some duty as a game designer to label the enjoyable ways to play. I think this is debo's point. Leaving it as a cheat option should be a statement that this is something which makes the game easier but a large majority of people will find less satisfying (such as infinite lives). If it's a majority but not a large one, it could be sensible to have it as an option, but not a default one. If a majority of players are likely to find it more satisfying, there's a good case for it being the default option.
A reasonable argument.

I wouldn't make that assumption, however, about seeing something labeled a cheat option. I would just regard it as an option provided for the players to goof around with or learn more about how the game works. I woudn't regard it as necessarily a less enjoyable way to play.
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