Thread: New pit types
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Old July 11, 2011, 14:41   #7
Nomad
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Quote:
Originally Posted by buzzkill View Post
When pits/nests are first encountered they should be *hard* if not impossible to clear. I rather they show up too early than too late. Even at DL15 most any player should have a way or two to avoid them if it's their wish.
Fair enough. Here's a version with the nest types all dropped ten levels. (I did get rid of the hand druj loophole, though.) And minor demons are now a pit instead of a nest.
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File Type: zip new_pits_v2.zip (1.9 KB, 173 views)
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