Thread: Midgame malaise
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Old January 19, 2020, 05:00   #47
Pete Mack
Join Date: Apr 2007
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One other thing: most breath damage goes down as a function of distance, EXCEPT lightning breath. So electricity is doubly dangerous: no distance attenuation, and no double resistance (unless you are playing Mage.) At 20 squares away, breath will be doing 1/2 to 1/3(?) of nominal damage. For more powerful monsters, the radius at which attenuation begins can be as high as 10 squares.
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