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Old April 29, 2018, 04:28   #12
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Originally Posted by Milamber View Post
Also there ARE no items that detect traps. I specifically created a @ with all flavors known just to check and went through all the scrolls, wands, rods, and staves. They aren't there anymore, even rods of detection don't detect traps.
Correct, the only way to detect traps now is the mage spell, or natural passive searching (which can only be affected by race/class properties or items with + to searching).

This was the result of a long discussion about how to make traps more interesting again in the lead-up to releasing version 4.1. The issue with the previous state of traps was that after the early game all traps were detected all the time by all classes, so that they lost all surprise value.
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