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Old November 4, 2011, 12:26   #17
Magnate
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Join Date: May 2007
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Looking at object_base.txt:
Quote:
Originally Posted by Shockbolt View Post
Objects/
potion_
weapon_ -- this needs to be sword, hafted, polearm
armor_ -- this needs to be hard_armor, soft_armor
helmet_ -- helm
shield_
food_
drink_ -- this needs to be food also (drinks are not separate)
lightsource_ -- light
scroll_
ring_
amulet_
cloak_
Looking at terrain.txt:
Quote:
Terrain/
Shops/
Graphics for the various shops on lvl 0 -- General_Store_ etc.

Traps/
spell_ -- strange_rune or discolored_spot
acid_ -- gas_X (several types of each)
physical_ -- dart_X (ditto)
physical_pit_ -- just pit
Looking at monster_base.txt:
Quote:
Monsters/
dragon_
humanoid_
spiderkin_ -- spider
undead_ -- ghost_, lich_, skeleton_, vampire_, wraith_, zombie_
unique_
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