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Old July 16, 2021, 19:17   #5
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Join Date: Apr 2008
Posts: 2,912
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New PWMAngband 1.5.0 beta 5 released!

- Fix compatibility with Angband ladder dumps
- Add player "real" name at the end of server dumps
- Add resistances to elements monsters breathe
- Improvements to necromancer spells
- Incorporate stunning into TAP_DEVICE effect handler
- Unset target after TELEPORT_TO
- Prevent creating doors outside of dungeons
- Add music for pre-game screens
- Add music for daytime/nighttime in towns
- Fix knowledge menus under Linux
- Fix being able to buy back an infinite amount of non-staple items sold in the General Store
- Allow targeting the closest to pick up a target outside the current panel
- Avoid the "can move again" monster message if monster is about to die
- Replace hard-coded depth check for caverns with min-level entry
- Introduce effects SET_VALUE and CLEAR_VALUE to align times for multiple timed effects
- Improve ranger spells, update number of extra shots for archers accordingly
- Give Crush some down-side
- Set ego minima correctly
- Adjust lighting model to better account for light sources that aren't the player or SQUARE_GLOW
- Implement new device failure calculation
- Reduce usage of standard string functions strcmp() and sprintf()
- Add message when changing hitpoint warning settings via =h
- Allow the equipped weapon (if it isn't stickily cursed) to be thrown
- Fix message when decrementing from a stack when there are multiple similar stacks

IMPORTANT NOTE: savefiles are NOT compatible with previous beta, a full server wipe is required to play with this new version

Binaries are available for download at the usual location:
Source code is available on Git:
PWMAngband variant maintainer - check (or to learn more about this new variant!
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