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Old October 24, 2017, 13:38   #35
Dean Anderson
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Join Date: Nov 2009
Posts: 129
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Quote:
Originally Posted by jupiter999 View Post
I wonder if you still go for Unity or not?
I once worked on my roguelike using Unity, but shortly can't tolerate the fact that the game generated by Unity needs to spend quite some CPU resources even just idle Sorry...
I really don't know, to be honest.

I might give it a go, but I want to get the code cleaner and more stable first.
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