Quote:
Originally Posted by tangar
Now there is 'always' flag (spawn 40 stack of 40 items) and 'normal' (ocassionaly spawn 1-10 times). It would be fun to have something like this:
- always (spawn 10-20 items) // currently having always 40 items sounds quite anti-RPG style, moar rng!
- normal (5-10 items)
- rare (1-5 items)
- unique (1 item)
- never (to forbid certain item in Black Market)
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So in monster.txt there is:
# drop: item type : item name : percent drop chance : min : max
# drop-base: item type : percent drop chance : min : max
# friends: chance: number: name
# friends-base: chance: number: name
with number being in xdy format
more consistent would be:
# drop: item type : item name : percent drop chance : number
# drop-base: item type : percent drop chance : number
# friends: name: chance: number
# friends-base: name: chance: number
& consistent for stores would be:
item: chance: number