Actually, I had recently cast a detection spell, and I was just finishing off the level. Just bad luck that the first attack was a breath weapon that hit my resistance hole.
The respawning, though, seems to be very aggressive. If memory serves, one time I had recently left the starting room on a level. When I hit the detection limit, I cast a detection spell and there was already a new monster in the room.
If I remembered this correctly, this suggests that there's a percentage chance of a respawn from the instant you enter a level. It would seem to make more sense to delay the respawn timer until after a certain number of moves at which point you could either have a set percentage or an increasing percentage which resets on a respawn.
|