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Old September 13, 2015, 23:09   #3
Nick
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Join Date: Apr 2007
Location: Canberra, Australia
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Quote:
Originally Posted by TricksterWolf View Post
It currently looks like there's a hard limit of 98 spells total in the game. Is that because it's using a signed byte? Is 'byte' a signed or unsigned byte? I'd like to pump that sucker up above 255 if possible, so would changing spell_order to a u16b* be sufficient, as I suspect...? Breaking savefiles is (obviously) not a problem.
Why do you think 98 is the limit? I don't think there is a limit in 4.0.

Interesting ideas, btw
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