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Old October 2, 2017, 14:06   #9
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For your consideration (with ones you already did removed):

Originally Posted by Patashu View Post

Officially supported difficulty settings that encourage the use of smithing, stealth or pacifist builds to beat them - lower items spawns, worse item spawns, no ego challenge, stronger monsters, etc.

Add more pacifist ways to deal with Morgoth (such as Fear and Mastery: )

Make it reasonable to NOT take Slaying/Sharpness, and give support for other songs in general (easier to get, better to use)

Buff Concentration (merge mpa-sil change to requirements, make it so Concentration is NOT broken by free attacks triggered by your other abilities)

Buff Parry (give an extra +1 or even +2 evasion if you use a blunt weapon)
Also, I'd say that since you're making a variant not a mainline Sil, don't feel like you have to remove 'niche' abilities too aggressively. Keep Careful Shot, keep Song of Freedom, etc - if people want to use them, why not?, let them. Stuff like Momentum being nixed is reasonable though since they warp the entire meta of the game by merely existing.
My Chiptune music, made in Famitracker:

Last edited by Patashu; October 2, 2017 at 14:14.
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