View Single Post
Old August 22, 2019, 12:09   #3
Sky
Veteran
 
Join Date: Oct 2016
Location: London-ish
Age: 47
Posts: 1,360
Sky is on a distinguished road
i get that, but it's not a case of one stroke of luck, it's a constant stream of luck. think "oh no that dragon is too strong for me, but it's guarding something i want".
10 seconds later - 30 arrows of slay dragon (+10,+10)

here is my current dump - i had a brief oopsie where i found myself w/o an recall, so i racked up a lot of turns walking back.
Code:
  [Angband 4.1.2 Character Dump]

 Name   Rian         Age             63          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'4"   STR:  18/63  +1  +0 +11 18/183
 Class  Ranger       Weight   16st 12lb   INT:     16  +2  +2  +2  18/40
 Title  Explorer     Turns used:          WIS:     12  +2  -2  +0     12
 HP     431/431      Game        504125   DEX:  18/88  +2  +1  +8 18/198
 SP     43/43        Standard     61937   CON:     18  +3  -1  +7  18/90
                     Resting      15205

 Level                 33    Armor      [66,+91]    Saving Throw     67%
 Cur Exp           432439                           Stealth         Good
 Max Exp           432439    Melee       3d4,+54    Disarm - phys.   85%
 Adv Exp           577500    To-hit       56,+42    Disarm - magic   61%
                             Blows      5.0/turn    Magic Devices     73
 Gold              121357                           Searching        67%
 Burden          181.2 lb    Shoot to-dam    +11    Infravision    20 ft
 Overweight        1.3 lb    To-hit       76,+45    Speed       8 (x1.8)
 Max Depth    2250' (L45)    Shots        3/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, curly black hair, and a very fair
 complexion.


rAcid:+.*.+..+..... Nexus:...+.....+...
rElec:....+........ Nethr:..+..........
rFire:..+*...+..... Chaos:..+...++.....
rCold:+...+........ Disen:......+......
rPois:+.+......+... pFear:...++........
rLite:...++........ pBlnd:.............
rDark:....+........ pConf:....+........
Sound:...+..+...... pStun:.............
Shard:......+...... HLife:...+.........

Regen:..+.......... Stea.:.......+.....
  ESP:...+......... Sear.:.............
Invis:....+........ Infra:+............
FrAct:..+....++.... Tunn.:.............
Feath:..+.......... Speed:..++.......+.
S.Dig:.........+... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:+......+.....


  [Character Equipment]

a) the Dagger 'Hadron' (3d4) (+7,+31) <+2, +1>
     Dropped by Golfimbul, the Hill Orc Chief at 2000 feet (level 40)
     
     +2 infravision.
     +1 light.
     Slays dragons (powerfully), demons (powerfully), orcs.
     Branded with weak cold.
     Provides resistance to acid, cold, poison.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 359 vs. creatures not resistant to cold,
     478.5 vs. dragons, 478.5 vs. demons, 399 vs. orcs, and 319.5 vs.
     others.
     
b) a Long Bow of Extra Shots (x3) (+10,+11) <+1>
     Bought from a store
     
     +1 shooting speed.
     
c) the Band 'Angrim' <+4, +3>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +4 strength.
     +3 constitution.
     +3 speed.
     Provides immunity to acid.
     Provides resistance to fire, poison, nether, chaos.
     Cannot be harmed by lightning.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
d) the Band of Eglion <+4, +6, +3, +1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +4 strength.
     +6 dexterity.
     +3 constitution.
     +1 speed.
     Provides immunity to fire.
     Provides resistance to light, sound, nexus.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Grants telepathy.  Sustains your life force.  
     
     When activated, it creates a frost bolt with damage 12d8.
     Takes 102 to 113 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
e) the Amulet of Tindollen
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     Provides resistance to acid, lightning, cold, light, dark.
     Provides protection from fear, confusion.
     Sustains wisdom, constitution.
     Grants the ability to see invisible things.  
     
f) a Lantern (13652 turns)
     Found lying on the floor of a special room at 650 feet (level 13)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Balance Dragon Scale Mail (-2) [50,+16]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
h) the Cloak 'Eoron' [1,+16] <+2, +1>
     Dropped by Ugl˙k, the Uruk at 1300 feet (level 26)
     
     +2 dexterity.
     +1 stealth.
     +1 light.
     Provides resistance to acid, fire, chaos.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Prevents paralysis.  
     
     When activated, it turns rock into mud.
     Takes 88 to 97 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
i) a Small Metal Shield (Dwarven) (+2,+2) [5,+14] <+2, +1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Metal Cap 'Loste' [3,+7] <+1, +2>
     Dropped by Draebor, the Imp at 1400 feet (level 28)
     
     +1 strength.
     +2 intelligence.
     Provides resistance to poison, nexus.
     Cannot be harmed by acid.
     Sustains strength.
     Slows your metabolism.  
     
k) the Set of Mithril Gauntlets 'Barond' (+8,+7) [6,+20]
     Dropped by Ulwarth, Son of Ulfang at 1550 feet (level 31)
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Leather Sandals of Speed [1,+4] <+5>
     Taken from a chest found at 1600 feet (level 32)
     
     +5 speed.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) 31 Potions of Cure Serious Wounds
g) 36 Potions of Cure Critical Wounds
h) 3 Potions of Healing
i) 4 Potions of Restore Mana
j) a Potion of Restore Life Levels
k) 2 Potions of Enlightenment
l) 14 Scrolls of Phase Door
m) 10 Scrolls of Teleportation
n) 5 Scrolls of Word of Recall
o) 3 Rods of Treasure Location (1 charging)
p) 3 Rods of Magic Mapping (1 charging)
q) 4 Wands of Teleport Other (31 charges)




  [Character Quiver]

0) 11 Arrows (1d4) (+4,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 144.9.
     35% chance of breaking upon contact.
     
1) 23 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 173.1.
     35% chance of breaking upon contact.
     
2) 7 Arrows (1d4) (+5,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 173.1.
     35% chance of breaking upon contact.
     
3) 29 Arrows (1d4) (+5,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 191.7.
     35% chance of breaking upon contact.
     
4) 10 Arrows of Slay Undead (1d4) (+6,+6)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 365.1 vs. undead, and 182.4 vs. others.
     35% chance of breaking upon contact.
     
5) 7 Arrows of Venom (1d4) (+9,+8)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 402.3 vs. creatures not resistant to poison,
     and 201.3 vs. others.
     35% chance of breaking upon contact.
     
6) 9 Arrows of Wounding (1d4) (+13,+10)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 222.
     35% chance of breaking upon contact.
     
7) 28 Seeker Arrows of Venom (4d4) (+3,+12)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 617.7 vs. creatures not resistant to poison,
     and 308.7 vs. others.
     35% chance of breaking upon contact.
     
8) 34 Mithril Arrows (3d4) (+2,+1)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 182.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Potions of Healing
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 4 Potions of Restore Mana
d) a Ring of Speed <+8>
     Found lying on the floor at 1400 feet (level 28)
     
     +8 speed.
     
e) the Elfstone 'Huangion' <+3>
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40)
     
     +3 wisdom.
     +3 dexterity.
     Provides protection from blindness.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 73 to 81 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
f) the Jewel of Egoron <+1>
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to acid, light, chaos.
     Sustains intelligence, dexterity, constitution.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 59 to 64 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) a Large Metal Shield of Elvenkind [12,+10] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
h) the Katana of Herest (3d5) (+7,+11) <+2, +3>
     Dropped by Bolg, Son of Azog at 1200 feet (level 24)
     
     +2 strength.
     +3 intelligence.
     Slays undead (powerfully), dragons (powerfully), trolls, orcs,
     animals, evil creatures.
     Branded with weak fire.
     Provides resistance to fire, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 273.5 vs. creatures not resistant to fire,
     421 vs. undead, 421 vs. dragons, 323 vs. trolls, 323 vs. orcs,
     273.5 vs. animals, 273.5 vs. evil creatures, and 224.5 vs. others.
     
i) the Glaive 'Forth' (4d6) (+10,+11) [+10] <+2, +3, +1>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +2 stealth.
     +3 searching skill.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), demons, orcs.
     Branded with fire.
     Provides resistance to fire, cold, sound, nether.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 413 vs. creatures not resistant to fire,
     569.5 vs. undead, 569.5 vs. dragons, 413 vs. demons, 413 vs. orcs,
     and 256 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       685      0'  Killed Farmer Maggot
       979     50'  Reached level 2
      2341    100'  Reached level 3
      2855    100'  Reached level 4
      3747    200'  Reached level 5
      4278    500'  Reached level 6
      4735    500'  Reached level 7
      4746    500'  Reached level 8
      5126    500'  Reached level 9
      6083    550'  Reached level 10
      6693    550'  Killed Brodda, the Easterling
      6788    550'  Killed Bullroarer the Hobbit
      6788    550'  Reached level 11
      6922    550'  Killed Wormtongue, Agent of Saruman
      7608    600'  Reached level 12
      8824    650'  Reached level 13
      9986    650'  Reached level 14
     10253    650'  Killed Orfax, Son of Boldor
     11637    700'  Reached level 15
     12239    750'  Reached level 16
     12826    800'  Killed Lagduf, the Snaga
     13792    800'  Killed Ulfast, Son of Ulfang
     14249    850'  Reached level 17
     15318    850'  Reached level 18
     16649    850'  Reached level 19
     18291    850'  Reached level 20
     18736    850'  Killed Grip, Farmer Maggot's Dog
     20508   1000'  Reached level 21
     22667   1050'  Killed Beorn, the Shape-Changer
     22667   1050'  Reached level 22
     22896   1050'  Killed Ibun, Son of Mîm
     22943   1050'  Reached level 23
     23058   1050'  Found the Band 'Angrim'
     24387   1050'  Killed Lugdush, the Uruk
     24433   1050'  Found the Two-Handed Great Flail of Ulmornas (LOST)
     25742   1050'  Reached level 24
     25801   1050'  Found the Glaive 'Forth'
     27740   1100'  Killed Grishnákh, the Hill Orc
     27916   1100'  Found the Jewel of Egoron
     29536   1200'  Killed Bolg, Son of Azog
     29536   1200'  Reached level 25
     29555   1200'  Found the Katana of Herest
     29702   1200'  Killed Nár, the Dwarf
     29735   1200'  Found the Awl-Pike of Ostelebri (LOST)
     32096   1300'  Found the Amulet of Tindollen
     33091   1300'  Killed Uglúk, the Uruk
     33093   1300'  Found the Cloak 'Eoron'
     34181   1300'  Killed Angamaitë of Umbar
     34181   1300'  Reached level 26
     34197   1300'  Killed Sangahyando of Umbar
     34917   1350'  Killed Fang, Farmer Maggot's Dog
     35330   1400'  Killed Draebor, the Imp
     35392   1400'  Found the Metal Cap 'Loste'
     37446   1550'  Reached level 27
     38785   1550'  Reached level 28
     40342   1550'  Killed Ulwarth, Son of Ulfang
     40346   1550'  Found the Set of Mithril Gauntlets 'Barond'
     40744   1550'  Killed Mîm, Betrayer of Turin
     40747   1550'  Found the Jewel 'Glach'
     40870   1550'  Killed Khîm, Son of Mîm
     43284   1600'  Reached level 29
     43302   1600'  Found the Band of Eglion
     44492   1650'  Killed Shagrat, the Orc Captain
     45009   1700'  Killed Lokkak, the Ogre Chieftain
     45646   2000'  Killed Lorgan, Chief of the Easterlings
     45646   2000'  Found the Elfstone 'Huangion'
     46963   2000'  Killed Golfimbul, the Hill Orc Chief
     47010   2000'  Found the Dagger 'Hadron'
     48068   2000'  Reached level 30
     48425   2000'  Killed Sméagol
     49456   2000'  Killed Adunaphel the Quiet
     49462   2000'  Found the Heavy Crossbow of Dirya
     50120   2000'  Found the Rapier of Londil
     50969   1800'  Reached level 31
     51579   1600'  Found the Glaive 'Orimon'
     51667   1600'  Reached level 32
     53484   1450'  Killed Gorbag, the Orc Captain
     53484   1450'  Found the Lucerne Hammer 'Lalacir'
     54501   1400'  Killed Uldor the Accursed
     56980    900'  Killed Boldor, King of the Yeeks
     58489    650'  Killed Mughash the Kobold Lord
     60297   2000'  Killed Vargo, Tyrant of Fire
     60813   2000'  Killed Castamir the Usurper
     60920   2000'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
__________________
"i can take this dracolich"
Sky is offline   Reply With Quote