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Old January 6, 2019, 15:55   #9
Join Date: Mar 2016
Posts: 371
Quirk is on a distinguished road
Damage sides might need to vanish from smithing, I fear. They are a big part of the brokenness.

One approach might be to make Morgoth fast when hurt. This would make him significantly more dangerous, which could be balanced by weakening his boosts to Melee and Evasion and his health regeneration. I would like a battle with Morgoth to last somewhere around a couple of hundred turns: at the end of that one of you should be dead.
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