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Old January 3, 2018, 01:34   #66
kaypy
Swordsman
 
Join Date: May 2009
Posts: 294
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A few more points:

What is the use case for Thrust Away? It seemed to me redundant with Explosion

In the early books, I would tend to swap detect monsters and detect stair/door/trap. The "who do I want to avoid" is a more important initial consideration for a fragile mage. But its a minor niggle (now that I can sacrifice my entire starting inventory to that all-important magic missile).

I would be tending towards dumping Identify as a spell (having just gone through a game without). I suppose its useful for ironman?...

For those of us who still tend toward a siegeing playstyle the book allocation depths are a big difference from Keleks dropping right at the bottom of the dungeon.
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