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Old August 31, 2010, 05:06   #5
Timo Pietilš
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,093
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Originally Posted by Hajo View Post
Seems to work fine now. Thanks again for the help, Timo! Was also good to learn about the differences in artifact and ego item configuration.
Actually now that I read my reply to you again I think vanilla has some "hackish" code somewhere for displaying to_hit and to_dam. Armors and rings in 2.9.3 show only one value if another is zero and none if both are zero, but weapons show both even if they are both zero. It shows that differently based on item type, and that must have some kind of definition somewhere when to use which way to show those values. Might be a bit more complicated than I thought.
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