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Old February 1, 2019, 09:09   #26
tangar
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Join Date: Mar 2015
Location: Moscow, Russia
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/bug (?)

1) it seems 'dice:n+4d2' doesn't work (and dice:4d2+10 would crush the game)

I've tried several tests:

dice:10+4d2
dice:50+4d2
etc

eg

Code:
spell:Detect Monsters:1:1:23:4
effect:DETECT_VISIBLE_MONSTERS
dice:10+4d2
desc:Detects all non-invisible monsters in the immediate area,
desc:for one turn only
it works as 4d2, not as 10+4d2

2) when I make spell:

dice:11d2 - it works at distance ~4, not 11-22

dice:8d2 - works as... 8. not 8-16
8d3 also works as 8
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Last edited by tangar; February 1, 2019 at 12:47.
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