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Old June 29, 2017, 22:55   #3
Nomad
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Join Date: Sep 2010
Location: England
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A system that I think might work would be to have an option to switch on in-game hints that are triggered by identifying a given object type. So, finding your first scroll of Phase Door shows you a tip about carrying plenty of them and phasing to escape melee. Finding your first potions of Resist Cold and Resist Fire gets you tips about how resistances work. Finding your first potion of Speed gives you a tip about the usefulness of being hasted. Etc. I think in-game tips are generally more useful and less annoying than "here's what you did wrong" after-the-fact advice. (And as Gwarl says, the "Now, how could you have done this better?" tone runs a risk of coming off as pretty patronising.)
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