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Old April 25, 2018, 19:54   #45
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You're at the point where warriors are probably at their comparative weakest. The game is starting to generate nastier monsters that you don't have the ability to detect with anything better than your eyes, so you'll have a tendency to blunder into threats you didn't know were there.

Fortunately, teleportation is still a pretty reliable escape at this point in the game, so the #1 recommendation is to carry a few Staves of Teleport and use them whenever you encounter something that you don't think you can safely deal with. Then get off the level.

You're going to want to get electricity resistance fairly soon, since the damage cap on it (like the other "basic four" elements, acid/fire/cold) is 1600 unresisted and there are some enemies that can sling around large amounts of electrical damage. Nexus is less of an issue damage-wise, it's the side-effects there that you need to watch out for. But I'd just try to avoid nexus hounds, and kill nexus vortices with a bow before they can do anything. There's few other sources of nexus damage in the game.

If you want more specific advice, post a character dump on the ladder (Ladder tab at the top of the page; make a dump from the 'C' screen).
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