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Old February 9, 2020, 02:10   #7
Nick
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OK, here's the calculation. Carcharoth at anything down to 3 stars will breathe the cap, which is 800. Damage attenuation starts at the 4th grid away from him (would be 6th if he had the POWERFUL flag). So damage at distance will be:
Code:
 1 grid  | 800
 2 grids | 800
 3 grids | 800
 4 grids | 640
 5 grids | 517
 6 grids | 457
 7 grids | 400
 8 grids | 355
 9 grids | 320
10 grids | 290
11 grids | 266
12 grids | 244
13 grids | 228
14 grids | 213
15 grids | 200
16 grids | 188
17 grids | 177
18 grids | 168
19 grids | 160
20 grids | 152
So allowing for double resist, the damage ranges from 66 at close range down to 16 at full range, which seems to more or less check out.
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