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Old June 9, 2009, 16:36   #2
Join Date: Jun 2009
Posts: 128
Taha is on a distinguished road
I've noticed the exact same problem in r1429 and r1430 (slow turn count while sleeping, and delays while running), but hadn't directly associated it with the item list, I assumed it was related to the number of awake monsters on the level. The problem definitely seemed to get worse on deeper levels and as the level was explored, which would be consistent with an item list problem. I will try removing the item list tonight to see if that helps.
I also like a lot of the changes being made. Ironically, the changes to the item list are among my favorite, if only they didn't slow the game to a crawl. Being able to instantly tell when unid'd items are on the screen is great.
ass Cam

Last edited by Taha; August 14, 2011 at 14:44.
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