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Old April 14, 2019, 16:10   #5
wobbly
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Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,974
wobbly is on a distinguished road
Got my first source of TO out of a vault. Ren was there but I ended up destructing him (along with half the vault) with a wand of wonder of all things. Game seems to be holding up so far, just want to finish this run then I'll do some work on it.

Code:
  [Coffeeband 4.1.3-453-g8fa65a5 Character Dump]

 Name   Coion        Age            131          Self  RB  CB  EB   Best
 Race   Elf          Height       4'10"   STR:  18/12  -1  +3  +2  18/52
 Class  Warrior      Weight    6st 12lb   INT:     12  +2  -2  +0     12
 Title  Myrmidon     Turns used:          WIS:     13  -1  -2  +0     10
 HP     95/297       Game        202531   DEX:     18  +1  +2  +0  18/30
 SP     0/0          Standard     21847   CON:     14  -1  +2  +0     15
                     Resting        693

 Level                 30    Armor      [57,+44]    Saving Throw     57%
 Cur Exp           103456                           Stealth         Good
 Max Exp           103456    Melee       1d7,+31    Disarm - phys.   77%
 Adv Exp           110000    To-hit       60,+17    Disarm - magic   50%
                             Blows      2.3/turn    Magic Devices     41
 Gold                3079                           Searching        52%
 Burden          104.0 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -75.9 lb    To-hit       62,+14    Speed       3 (1.3x)
 Max Depth    2000' (L40)    Shots      1.0/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... Nexus:......+......
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:............. pFear:............+
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:+............
  ESP:............. Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:..........++. Tunn.:.............
Feath:............. Speed:+............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Spear 'Nimloth' (1d7) (+11,+13) <+3>
     Dropped by an ironfist priest at 1550 feet (level 31)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 104.7 vs. creatures not resistant to cold,
     104.7 vs. undead, and 84.9 vs. others.
     
b) a Sling of Power (x2) (+8,+15)
     Dropped by Wormtongue, Agent of Saruman at 850 feet (level 17)
     
c) a Ring of Damage (+0,+7)
     Found lying on the floor at 1050 feet (level 21)
     
d) a Ring of Damage (+0,+8)
     Found lying on the floor at 1550 feet (level 31)
     
e) an Amulet of Infravision <+2>
     Dropped by a paladin at 1300 feet (level 26)
     
     +2 infravision.
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1550 feet (level 31)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 1750 feet (level 35)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield of Resistance [2,+13]
     Found lying on the floor at 250 feet (level 5)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm [7,+1]
     Dropped by an Easterling champion at 1150 feet (level 23)
     
k) a Set of Alchemist's Gloves of Free Action [0,+9]
     Found lying on the floor at 2000 feet (level 40)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [7,+4]
     Dropped by a black ogre at 2000 feet (level 40)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Mushroom of Emergency
b) 8 Potions of Cure Critical Wounds {@q3}
c) a Potion of Healing
d) 2 Potions of Berserk Strength {@q5}
e) 21 Scrolls of Phase Door {@r4}
f) 5 Scrolls of Teleportation {@r5}
g) a Scroll of Teleport Level
h) a Scroll of Holy Chant {@r2}
i) 2 Rods of Treasure Location {@z2 !!}
j) a Rod of Acid Bolts
k) a Rod of Teleport Other (charging)
l) 5 Rods of Light {@z1}
m) a Rod of Recall (charging)
     Cannot be harmed by lightning.
     
n) 2 Wands of Acid Bolts (24 charges)
o) a Wand of Stinking Cloud (7 charges)
p) a Wand of Fire Balls (0 charges)
q) a Wand of Stone to Mud (0 charges)
r) a Staff of Teleportation (2 charges)
s) a Ring of the Mouse (+0,-9) <+2, +4>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 dexterity.
     +4 stealth.
     
t) a Ring of Digging <+5>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +5 tunneling.
     




  [Character Quiver]

0) 3 Iron Shots (1d4) (+0,+0) {@f0 =g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 35.3.
     25% chance of breaking upon contact.
     
1) a Rounded Pebble (1d2) (+6,+5) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 43.8.
     25% chance of breaking upon contact.
     
2) 30 Iron Shots (1d4) (+5,+5) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 45.9.
     25% chance of breaking upon contact.
     
3) an Iron Shot (1d4) (+6,+8) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 14 Potions of Speed
b) a Scroll of Identify Rune
c) a Scroll of Banishment
d) 4 Scrolls of Satisfy Hunger
e) 3 Scrolls of Word of Recall
f) a Scroll of Recharging
g) a Rod of Fire Bolts
h) a Rod of Curing
i) 2 Wands of Slow Monster (0 charges)
j) a Wand of Hold Monster (0 charges)
k) a Staff of Confuse Monsters (0 charges) {!g}
l) a Staff of Detect Evil (10 charges) {@u7}
m) a Ring of Free Action
     Dropped by a brigand at 1100 feet (level 22)
     
     Prevents paralysis.  
     
n) a Ring of See Invisible
     Found lying on the floor at 1750 feet (level 35)
     
     Grants the ability to see invisible things.  
     
o) a Pair of Leather Boots of Slow Descent [2,+3]
     Bought from a store
     
     Feather Falling.  
     
p) a Shovel of Digging (1d2) (+5,+8) <+4>
     Dropped by a ghost at 1550 feet (level 31)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 62 vs. creatures not resistant to acid, and
     55.8 vs. others.
     
q) 7 Bolts of Slay Animal (1d5) (+4,+5)
     Slays animals.
     
r) 10 Arrows (1d4) (+0,+0)
s) 19 Arrows (1d4) (+3,+5)
t) 20 Arrows of Frost (1d4) (+9,+8)
     Branded with cold.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       111     50'  Reached level 2
       299     50'  Reached level 3
       672    100'  Reached level 4
      1015    150'  Reached level 5
      1209    150'  Reached level 6
      1513    250'  Killed Fang, Farmer Maggot's Dog
      1587    250'  Reached level 7
      1628    250'  Reached level 8
      2023    250'  Reached level 9
      2515    300'  Reached level 10
      3239    600'  Reached level 11
      3578    650'  Reached level 12
      3661    650'  Reached level 13
      3866    650'  Reached level 14
      4304    650'  Reached level 15
      5315    700'  Reached level 16
      5838    750'  Reached level 17
      6431    850'  Killed Orfax, Son of Boldor
      6560    850'  Reached level 18
      6870    850'  Reached level 19
      7212    850'  -- Note: Purple speckled potion is mimic
      7351    850'  Killed Wormtongue, Agent of Saruman
      7458    950'  Killed Shagrat, the Orc Captain
      7458    950'  Reached level 20
      7764    950'  Killed Khm, Son of Mm
      7807    950'  Reached level 21
      9017   1000'  Reached level 22
      9129   1050'  Killed Bullroarer the Hobbit
      9288   1100'  Killed Grishnkh, the Hill Orc
      9710   1150'  Reached level 23
      9951   1200'  -- Note: ho va vo leo
     10222   1200'  Reached level 23
     10532   1250'  Killed Ufthak of Cirith Ungol
     10731   1250'  Killed Gorbag, the Orc Captain
     10927   1300'  Reached level 24
     11390   1550'  Reached level 25
     11513   1550'  Killed Ulwarth, Son of Ulfang
     12290   1550'  Reached level 26
     12550   1550'  Killed Ulfast, Son of Ulfang
     12550   1550'  Reached level 26
     12619      0'  Killed Moss-covered statue of a hobbit
     13645   1550'  -- Note: vault
     13982   1550'  -- Note: no digger though
     14385   1550'  Reached level 27
     15983   1550'  Killed Bolg, Son of Azog
     15994   1550'  Found the Spear 'Nimloth'
     16010   1550'  Found the Phial of Galadriel
     16079   1550'  Killed Smagol
     16268   1550'  Reached level 28
     16829   1650'  -- Note: Quartz ring
     17591   1750'  Reached level 29
     17657   1750'  Killed Golfimbul, the Hill Orc Chief
     17657   1750'  Found the Rapier 'Forasgil' (LOST)
     17675   1750'  Found the Chain Mail of Arvedui
     19173   1800'  Killed Ibun, Son of Mm
     20014   1900'  Killed Lagduf, the Snaga
     21038   2000'  Reached level 30
     21230   2000'  Killed Grip, Farmer Maggot's Dog


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
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