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Old March 19, 2018, 09:05   #6
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Originally Posted by Sideways View Post
Yeah, the source code had cur exp instead of max exp; will be fixed, thanks.

This just leaves all MAngband variants where permanent death is not on by default and, when you resurrect, you lose half your max exp. Also IIRC in MAngband/TomeNET, when you put on an item with the DRAIN_EXP flag (like the One Ring), you still lose exp permanently since they're based on old Vanilla code. This could also be the case for old variants with permanent exp drain.
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