Thread: Multiple pvals
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Old April 19, 2011, 23:52   #7
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Originally Posted by Derakon View Post
So we're currently limited to three pvals per item? What was the reasoning behind picking that particular number?
It's what Sangband has, and it seems to work perfectly well - I couldn't see a need for any more.

We're not actually limited though: if you change MAX_PVALS to 4 and recompile (and then add some fourth pvals to objects/egos/artifacts), it should work perfectly well. At least, that was the design intention ...
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