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Old October 19, 2014, 11:14   #5
Scatha
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Join Date: Jan 2012
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Thanks, this is very helpful data for balancing the generation probabilities. While there is some degree to which finding strong artefacts can increase the chance of a winner, I guess that this isn't distorting things too much.

I'd definitely prefer the probabilities to be quite a bit flatter than this. I'm not certain whether debo's suggestion of totally flat probabilities would be better yet (it is nice and simple). It would certainly require larger changes to the way object generation works.

absolutego: do you have an easy way to check how many 0/67 entries are missing at the bottom of your table? The only one I can spot is the Mithril Corslet 'Starlight'.
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