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Old December 8, 2016, 14:18   #9
Huqhox
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Join Date: Apr 2016
Age: 48
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I usually end up with a spreadsheet at mid to end game so I can a) compare what I have against what I find b) on return from the dungeon I can see what other options I have for equipment and if I can get rid of anything (yes I play randarts)

I have tinkered with the idea of writing a tool to make this easier now and again; so for example you generally run only one light (artifact or lantern of true sight) so you would tick that as being definitely equipped. This would then hide the resists, protections etc that this affords from all the other items. In this way you can make a more sensible choice based on less data

Based on this thread maybe I should resurrect that idea. Personally I'd use Java as I've programmed in it for so long it's second nature.
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