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Old June 23, 2022, 10:27   #6
KesTheHammer
Apprentice
 
Join Date: Feb 2021
Posts: 50
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Quote:
Originally Posted by fiery_mews View Post
Gothmog's Armoury items don't gain bad flags AFAICT.

Code:
# Gothmog's Armoury -- Demonologists set

N:3:Gothmog's Armoury
D:It is from a group of items that once belonged to Gothmog,
D:the High Captain of the Balrogs
# The demonblade of Gothmog
P:181:3:7
F:CON
F:SPEED
F:STR
F:VAMPIRIC
# The demonshield of Gothmog
P:182:3:0
F:IM_COLD
F:IM_FIRE
F:SH_ELEC
# The demonhorn of Gothmog
P:183:3:0
F:ESP_EVIL
F:ESP_GOOD
In fact they get pretty powerful. Blade gets +7 STR, CON, speed, and vampirism. Shield gets both fire and cold immunity. Horn gets both good and evil ESP.

Definitely easier to find good artifacts outside the set though. And yeah, most Demonology powers IMO don't justify the equipment limitation.
My version 2.3.5 also gives the helm autoID. Which is a pretty big deal.

The spells I use are demon blade (+40 damage/hit with radius 1 splash) and summon demon.

In retrospect I would reduce my skill points so that it doesn't splash. It upsets my summons

Last edited by KesTheHammer; June 23, 2022 at 11:00.
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