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Old June 19, 2010, 07:10   #4
ewert
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Join Date: Jul 2009
Posts: 525
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Extra shots is and will always be near impossible to balance properly if the baseline is 1shot/rnd. Changing them to +might is a much more feasible balancing situation. I'm sure there are enough math geeks here who also have experience balancing games (I've been a coder in a couple of MUDs) who understand this to be so.

Same goes for melee but not as badly as there already is some baseline hits/rnd. But having +attacks around unbalances the situation so that warriors lose their melee edge vs. non-warriors, meaning the direction is wrong balance-wise. +extra attacks into +extra base dmg (as in might, or "slay everything a bit more") wanted.
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