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Old June 19, 2010, 08:14   #5
ewert
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Join Date: Jul 2009
Posts: 525
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As for the other changes fizzix tried, that's interesting. Having just arrows of xxx and no +dmg on anything, only +hit scores sounds like a nice way to balance the damage. And I agree that anything 400+ dmg is enough. Melee does it that way (80/hit x 5, minus misses for example) and they risk themselves with melee in return, ranged should not do more damage. How much was mages mana ball or whatever it was now? 350 and not 0% ever?
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