Thread: Trap changes
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Old March 15, 2012, 23:09   #47
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Quote:
Originally Posted by CunningGabe View Post
What would people think of removing all repeatable trap detection, and having scrolls of trap detection detect the entire level? (The scrolls would become deeper and rarer in this case.)
Sounds excellent. Just do it, and then let the traps themselves be balanced around this change.
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