View Single Post
Old January 8, 2018, 14:08   #3
mibert
Scout
 
Join Date: Mar 2016
Posts: 41
mibert is on a distinguished road
Quote:
Originally Posted by Gwarl View Post
Sil-Q works correctly (I know because I fixed it). If you simply copy the main-gcu.c file from Sil-Q over the one in regular Sil, regular Sil will work correctly as well.
cool, thats great news.

I compiled a freshly pulled sil-q with these pre-defined settings:
Code:
DEFINES= -D"USE_GCU"
CFLAGS = -std=c99 -O2 -fno-strength-reduce -pipe
LIBS = -lcurses
But the executable gives me:
Code:
./sil: Unable to prepare any 'display module' (such as 'x11' or 'gcu')!
I then used my own settings:
Code:
CFLAGS = -std=c99 -O1 -pipe -g -D"USE_GCU" -I/usr/include/ncurses
LIBS = -lncurses
The game will then start just fine, but already on 50ft i can see that sleeping monsters do not have the respective background.

Any help/idea would be really be appreciated
mibert is offline   Reply With Quote