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Old October 21, 2019, 14:51   #265
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Join Date: Oct 2011
Location: Toronto, Canada
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Originally Posted by Quirk View Post
On the Finesse buff: deathblades and damage rings also are gone now, so stabbers were quite a bit weaker. I crunched the numbers and figured out another 1 reduction in the crit cost was viable, so I took it off Finesse (it also turned out from simulations that Finesse was surprisingly worse than Power, so this balanced it out some).

Also, I feel like Smite and Flanking might not be a natural combo, it seems to me that Flanking tends to lead to being surrounded and the post-Smite pause is likely to open you up to taking hits. It's less of a concern if you're fighting one on one.
I posted some questions in the sil-q 1.4.2 thread along these lines, if you have a moment to check it out.
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