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Old July 3, 2021, 06:58   #4
will_asher
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  [RubberBand  0.1.0 Alpha Character Dump]

 Name   St.Manure    Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'9"   STR:  18/51  +2  -1  +8 18/141
 Class  Priest       Weight    7st 11lb   INT:     15  -1  -3  +4     15
 Title  Elder        Turns used:          WIS:  18/84  +0  +3  +7 18/184
 HP     334/334      Game        929233   DEX:     13  +0  -1  +3     15
 SP     261/261      Standard     90895   CON:     14  +1  +1  +6  18/40
                     Resting       2982

 Level                 33    Armor      [52,+70]    Saving Throw     83%
 Cur Exp           308889                           Stealth         Good
 Max Exp           308889    Melee       1d5,+38    Disarm - phys.   57%
 Adv Exp           330000    To-hit       43,+22    Disarm - magic   56%
                             Blows      3.4/turn    Magic Devices     62
 Gold              115686                           Searching        52%
 Burden          151.9 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -28.0 lb    To-hit       31,+25    Speed         Normal
 Max Depth    1750' (L35)    Shots      1.0/turn    Slime level        0

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Serf.  You are the black sheep of the family.  You have
 dark brown eyes, straight black hair, and an average complexion.

Resistances         Abilities
 Acid:........+.... pFear:....+....+...
 Elec:........+.... pBlnd:.............
 Fire:....+...+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:.....+....... Regen:.............
 Dark:....+.......+   ESP:.........+...
Sound:............. S.Inv:.............
Shard:............. FrAct:......+...+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Long Dagger of Lonir (1d5) (+12,+12) <+3>
     Found lying on the floor at 700 feet (level 14)
     
     +3 strength.
     +3 wisdom.
     Cannot be harmed by Acid.
     Slows your metabolism.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 49 to 54 turns to recharge.
     Your chance of success is 93.9%
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 146.2.
     Average thrown damage: 61.8.
     
b) a Long Bow of Accuracy (x3) (+15,+15)
     Bought from a store
     
c) a Ring of Damage (+0,+14)
     Found lying on the floor at 1100 feet (level 22)
     
d) a Ring of Strength <+4>
     Found lying on the floor at 1550 feet (level 31)
     
     +4 strength.
     Sustains strength.
     
e) the Elfstone 'Elina' <+4, +3>
     Dropped by an ogre shaman at 1550 feet (level 31)
     
     +4 intelligence.
     +3 wisdom.
     +3 dexterity.
     +4 constitution.
     Provides resistance to Fire, Dark.
     Provides protection from fear.
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 91.2%
     
f) the Star of Beloth [+21] <+3>
     Found lying on the floor of a labyrinth at 750 feet (level 15)
     
     +3 light.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 93.3%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+1, +2>
     Dropped by an emperor wight at 1600 feet (level 32)
     
     +1 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+8] <+2>
     Bought from a store
     
     +2 stealth.
     
i) a Wicker Shield of Resistance [2,+7]
     Dropped by a young green dragon at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Crown of Lordliness [0,+8] <+1>
     Taken from a chest found at 1600 feet (level 32)
     
     +1 wisdom.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+5]
     Found lying on the floor at 1500 feet (level 30)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,+4] <+3>
     Dropped by a cave orc at 1300 feet (level 26)
     
     +3 stealth.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 3 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) a Ration of Food
e) a Potion of Cure Serious Wounds
f) 18 Potions of Cure Critical Wounds {@q1}
g) a Potion of Restore Mana
h) 2 Potions of Speed {@q3}
i) 11 Potions of Heroism
j) a Potion of Resist Poison
k) 31 Scrolls of Phase Door {@r1}
l) 13 Scrolls of Teleportation {@r9}
m) a Scroll of Temporary Branding
n) a Rod of Detection
     Cannot be harmed by Lightning.
     
o) a Rod of Frost Bolts
p) 4 Rods of Light
q) a Wand of Rift (8 charges)
r) a Wand of Teleport Other (7 charges)
s) a Staff of Teleportation (1d4) (-1,-1) (9 charges)
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 62.8.
     
t) a Ring of Digging <+5> {@w0}
     +5 tunneling.
     




  [Character Quiver]

0) 5 Arrows of Slay Animal (1d4) (+5,+4) {@f1}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 109.6 vs animals and 65.8 vs. others.
     35% chance of breaking upon contact.
     
1) 4 Arrows (1d4) (+5,+6) {@f1}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.9.
     35% chance of breaking upon contact.
     
2) 14 Arrows (1d4) (+6,+6) {@f2}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.9.
     35% chance of breaking upon contact.
     
3) 20 Seeker Arrows (4d4) (+0,+0) {@f3}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 76.5.
     35% chance of breaking upon contact.
     
4) 31 Arrows of Slay Animal (1d4) (+7,+9) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 135.1 vs animals and 81.1 vs. others.
     35% chance of breaking upon contact.
     
5) 19 Arrows of Slay Undead (1d5) (+12,+13) {@f5}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 191.5 vs undead and 95.8 vs. others.
     35% chance of breaking upon contact.
     
6) 2 Arrows of Slay Animal (1d4) (+11,+6) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 121 vs animals and 72.6 vs. others.
     35% chance of breaking upon contact.
     
9) a Spear of Gondolin (1d6) (+12,+10) <+1> {@v9}
     Taken from a chest found at 1600 feet (level 32)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 119.9 vs dragons, demons, trolls, and orcs,
     and 98.8 vs. others.
     Average thrown damage: 252.7 vs dragons, demons, trolls, and orcs,
     and 84.2 vs. others.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 3 Potions of Healing
c) 8 Potions of Restore Mana
d) 13 Potions of Speed {@q3}
e) 10 Potions of Resist Poison
f) 11 Scrolls of Identify Rune
g) a Scroll of *Enchant Weapon*
h) 2 Scrolls of Deep Descent
i) a Wand of Teleport Other (8 charges)
j) a Staff of *Destruction* (1d6) (+0,+0) (2 charges)
     Dropped by a dread at 1750 feet (level 35)
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 68.6.
     
k) 12 Staves of Teleportation (1d4) (-1,-1) (95 charges)
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 62.8.
     
l) a Ring of Flames [+14]
     Dropped by a grave wight at 1550 feet (level 31)
     
     Provides resistance to Fire.
     
m) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
n) the Necklace of Balanil <+4, +3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +4 strength.
     +4 constitution.
     +3 infravision.
     Provides resistance to Fire.
     Provides protection from fear.
     
     When activated, it detects invisible creatures nearby.
     Takes 49 to 54 turns to recharge.
     Your chance of success is 82.0%
     
o) Blue Dragon Scale Mail (-2) [12,+16]
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     Provides resistance to Lightning.
     
p) Metal Scale Mail of Resistance (-2) [38,+5]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
q) the Cloak of Agdur [1,+26]
     Dropped by Lokkak, the Ogre Chieftain at 1650 feet (level 33)
     
     Provides resistance to Acid, Lightning, Cold, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 57 to 63 turns to recharge.
     Your chance of success is 91.2%
     
r) a Pair of Iron Shod Boots of Free Action [4,+2]
     Found lying on the floor at 1000 feet (level 20)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
s) the Stiletto of Nialach (7d2) (+15,+7)
     Dropped by Sméagol at 350 feet (level 7)
     
     Slays undead, evil creatures.
     Provides resistance to Dark.
     Cannot be harmed by Acid.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 215.6 vs undead, 176.4 vs evil creatures,
     and 137.6 vs. others.
     
t) the Broad Sword 'Isilind' (2d5) (+15,+22) <+4, +1>
     Dropped by Lagduf, the Snaga at 1700 feet (level 34)
     
     +4 wisdom.
     +1 dexterity.
     Branded with weak fire.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 80.9 vs creatures not resistant to fire and
     72.2 vs. others.
     
u) 34 Arrows (1d4) (+5,+7) {@f3}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 74.9.
     35% chance of breaking upon contact.
     
v) 8 Arrows of Slay Animal (1d4) (+5,+4)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 109.6 vs animals and 65.8 vs. others.
     35% chance of breaking upon contact.
     
w) 20 Seeker Arrows (4d4) (+3,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 91.8.
     35% chance of breaking upon contact.
     
x) 23 Seeker Bolts of Holy Might (4d5) (+19,+9)
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       649     50'  Reached level 2
      1151     50'  Reached level 3
      2105     50'  Killed Grip, Farmer Maggot's Dog
      2105     50'  Reached level 4
      2358     50'  Reached level 5
      2670     50'  Reached level 6
      4536    100'  Killed Fang, Farmer Maggot's Dog
      4838    100'  Reached level 7
      6038    150'  Reached level 8
      8099    300'  Reached level 9
      8701    300'  Reached level 10
      9876    300'  Reached level 11
     11138    350'  Reached level 12
     12284    350'  Reached level 13
     14535    350'  Reached level 14
     15841    350'  Killed Sméagol
     15848    350'  Found the Stiletto of Nialach
     15998    400'  Reached level 15
     17752    650'  Reached level 16
     18571    650'  Reached level 17
     19519    650'  Killed Grishnákh, the Hill Orc
     19530    650'  Reached level 18
     20601    700'  Reached level 19
     20893    700'  Found the Long Dagger of Lonir
     21855    700'  Killed Golfimbul, the Hill Orc Chief
     21855    700'  Reached level 20
     21898    700'  Killed Bullroarer the Hobbit
     23131    750'  Found the Star of Beloth
     23323    750'  Reached level 21
     23536    750'  Killed Ufthak of Cirith Ungol
     25446    850'  Reached level 22
     27235    850'  Killed Mughash the Kobold Lord
     28977    850'  Reached level 23
     29745    900'  Killed Gorbag, the Orc Captain
     30405    900'  Reached level 24
     30574    900'  Killed Ulfast, Son of Ulfang
     31317    950'  Killed Wormtongue, Agent of Saruman
     32358    950'  Reached level 25
     32543    950'  Killed Mauhur the Uruk
     32576    950'  Killed Radbug of Cirith Ungol
     34560   1000'  Killed Nár, the Dwarf
     36957   1050'  Reached level 26
     39300   1100'  Killed Shagrat, the Orc Captain
     41639   1100'  Killed Dominick the Cruel
     46744   1200'  Reached level 27
     48260      0'  Reached level 27
     49805   1300'  Killed Lugdush, the Uruk
     49810   1300'  Found the Phial of Celma (LOST)
     50585   1300'  Killed Bolg, Son of Azog
     53092   1350'  Reached level 28
     53513   1400'  Killed Khîm, son of Mîm
     55417   1600'  Killed Bill the Stone Troll
     55448   1600'  Killed Tom the Stone Troll
     55674   1600'  Killed Bert the Stone Troll
     55838      0'  Killed Farmer Maggot
     56856   1550'  Killed Uglúk, the Uruk
     57218   1600'  Reached level 29
     58047   1550'  Found the Elfstone 'Elina'
     58249   1550'  Killed Sangahyando of Umbar
     59661      0'  Killed Harry Goatleaf
     62969   1550'  Found the Necklace of Balanil
     63843   1550'  Reached level 30
     68535   1650'  Killed Ulwarth, Son of Ulfang
     68548   1650'  Reached level 31
     70173   1600'  Killed Ibun, son of Mîm
     74464   1600'  Reached level 32
     76643   1650'  Killed The Wicked Witch of the West
     77239   1650'  Killed Lokkak, the Ogre Chieftain
     77239   1650'  Found the Cloak of Agdur
     78334   1700'  Killed Lagduf, the Snaga
     78354   1700'  Found the Broad Sword 'Isilind'
     80745   1700'  Killed Uldor the Accursed
     81351   1700'  Reached level 33
     82469   1650'  Found the Tulwar of Londi
     86442   1700'  Killed Sshpplluiluilt, the multi-hued Icky King
     89677   1750'  Killed The Skeezix
     89749   1750'  Killed Azog, King of the orcs of Moria
     89756   1750'  Found the Executioner's Sword of Anwen
     90197   1750'  Killed Ariel, Queen of Air


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Have your character start with a kit of useful equipment: yes (birth_start_kit)
Include silly monsters                       : yes (birth_sillymon)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
__________________
Will_Asher
aka LibraryAdventurer

My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)
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