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Old August 11, 2021, 03:35   #6
will_asher
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Who wants to kill orc uniques with a broken bottle?
Code:
  [RubberBand  0.1.0 Alpha Character Dump]

 Name   Anvil        Age             49          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:     17  +2  +1  +0  18/20
 Class  Paladin      Weight    8st 13lb   INT:      9  -2  -3  +0      4
 Title  Warder       Turns used:          WIS:     13  +2  +1  +0     16
 HP     200/232      Game        240133   DEX:     15  -2  -1  +0     12
 SP     32/33        Standard     23873   CON:     15  +2  +2  +0  18/10
                     Resting        215

 Level                 25    Armor      [11,+53]    Saving Throw     63%
 Cur Exp            16119                           Stealth          Bad
 Max Exp            16119    Melee       1d2,+10    Disarm - phys.   57%
 Adv Exp            21000    To-hit        59,+4    Disarm - magic   44%
                             Blows      3.1/turn    Magic Devices     58
 Gold               17259                           Searching        42%
 Burden           83.8 lb    Shoot to-dam    +16    Infravision   100 ft
 Overweight      -60.1 lb    To-hit       42,+10    Speed         Normal
 Max Depth     950' (L19)    Shots      1.0/turn    Slime level        1

 You are one of two children of a Dwarven Priest.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:............+
 Fire:......+.+.+.. pConf:.............
 Cold:......+...... pStun:...........?.
 Pois:............. HLife:..?........?.
Light:............. Regen:..........+..
 Dark:...........?.   ESP:..?........?.
Sound:..?........?. S.Inv:..?........?.
Shard:..?........?. FrAct:.............
Nexus:..?........?. Feath:...........+.
Nethr:..?........?. S.Dig:.............
Chaos:..?........?. TrpIm:..?........?.
Disen:..?........?. Bless:..?........?.

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+....+..+
Aggrv:............. Tunn.:...+........+
NoTel:..?........?. Speed:.............
DrExp:............. Blows:+............
Stick:..?........?. Shots:.............
Fragl:..?........?. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a broken bottle of Extra Attacks (1d2) (+3,+7) <+2> {!d, ignore}
     Dropped by a scruffy looking hobbit at 800 feet (level 16)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +5 DEX you would get 3.3 blows
     Average damage/round: 39.6.
     
b) a Long Bow of Power (x3) (+9,+16)
     Found lying on the floor at 800 feet (level 16)
     
c) an Opal Ring {tried, ??}
     Found lying on the floor at 750 feet (level 15)
     
     You do not know the full extent of this item's powers.
     
d) a Ring of Digging <+5>
     Found lying on the floor at 750 feet (level 15)
     
     +5 tunneling.
     
e) an Amulet of Infravision <+2>
     Found lying on the floor of a cavern at 900 feet (level 18)
     
     +2 infravision.
     
f) a Lantern (Everburning)
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) a Robe of Resistance [2,+16]
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield of Defence [2,+13]
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     Sustains constitution.
     
j) a Hard Leather Cap of Infravision [2,+4] <+3>
     Dropped by an uruk at 850 feet (level 17)
     
     +3 infravision.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a drśadan mage at 800 feet (level 16)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.0%
     
l) a Pair of Leather Sandals [1,+6] {??}
     Dropped by a rogue at 900 feet (level 18)
     
     You do not know the full extent of this item's powers.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Ration of Food
c) 9 Potions of Cure Serious Wounds
d) 9 Potions of Cure Critical Wounds {@q1}
e) 2 Potions of Speed {@q3}
f) 2 Potions of Berserk Strength
g) 20 Scrolls of Phase Door {@r1}
h) 3 Scrolls of Teleportation {@r9}
i) 2 Scrolls of Magic Mapping
j) 10 Scrolls of Word of Recall {@r4}
k) a Rod of Treasure Location
l) 4 Rods of Light
m) a Wand of Slow Monster (5 charges)
n) 3 Staves of Curing (+0,+0) (20 charges)
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +5 DEX you would get 2.0 blows
     Average damage/round: 9.7.
     
o) a Staff of Teleportation (+0,+0) (7 charges)
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +5 DEX you would get 2.0 blows
     Average damage/round: 9.7.
     
p) Studded Leather Armour of Resist Fire (-1) [12,+7]
     Dropped by a cave orc at 850 feet (level 17)
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
q) a Young Blue Dragon Tooth (1d3) (+4,+5) {??}
     Dropped by a ruffian at 900 feet (level 18)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +5 DEX you would get 1.3 blows
     Average damage/round: 12.6.
     
r) a Pike of *Slay Fairy* (2d5) (+3,+7) <+3>
     Found lying on the floor of a special room at 900 feet (level 18)
     
     +3 dexterity.
     Slays fairies.
     Provides resistance to Cold.
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 33.6 vs fairies and 19.1 vs. others.
     
s) a Beaked Axe of *Slay Fairy* (2d6) (+6,+11) <+3>
     Dropped by a blackguard at 900 feet (level 18)
     
     +3 dexterity.
     Slays fairies.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 42.4 vs fairies and 25.4 vs. others.
     
t) a War Hammer (3d3) (+4,+5)
     Found lying on the floor at 900 feet (level 18)
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 16.4.
     




  [Character Quiver]

0) 26 Arrows (1d4) (+2,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 65.1.
     35% chance of breaking upon contact.
     
1) 23 Arrows (1d4) (+0,+0) {@t1}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 56.
     35% chance of breaking upon contact.
     
7) 3 Shurikens* (1d3) (+3,+6) {@v7}
     Combat info:
     1.0 blow/round.
     Average damage/round: 11.9.
     Average thrown damage: 16.1.
     
9) a Long Dagger (1d5) (+6,+4) {@v9}
     Found lying on the floor of a special room at 950 feet (level 19)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +5 DEX you would get 2.7 blows
     Average damage/round: 25.9.
     Average thrown damage: 28.5.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Mushroom of Vigor
c) a Ration of Food
d) a Sip of Miruvor
e) 5 Potions of Speed {@q3}
f) 5 Scrolls of Word of Recall {@r4}
g) 2 Staves of Curing (+0,+0) (12 charges)
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +5 DEX you would get 2.0 blows
     Average damage/round: 9.7.
     
h) a Beaked Axe (2d6) (+5,+3) {??}
     Found lying on the floor at 800 feet (level 16)
     
     You do not know the full extent of this item's powers.
     Slays demons (powerfully).
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 49.7 vs demons and 15.6 vs. others.
     
i) a Whip of *Slay Fairy* (1d4) (+8,+4) <+3>
     Found lying on the floor at 800 feet (level 16)
     
     +3 dexterity.
     Slays fairies.
     Provides resistance to Cold.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 37.8 vs fairies and 24.7 vs. others.
     
j) a Morning Star (2d6) (+6,+1) {??}
     Found lying on the floor of a special room at 800 feet (level 16)
     
     You do not know the full extent of this item's powers.
     Provides resistance to Cold.
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 13.1.
     
k) 8 Bolts of Venom (1d5) (+2,+3) {@t3}
     Branded with poison.
     
l) a Bolt of Slay Demon (1d5) (+4,+2) {@t4}
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       260     50'  Reached level 2
      1014     50'  Reached level 3
      1017     50'  Reached level 4
      1137    100'  Reached level 5
      1280    100'  Killed Fang, Farmer Maggot's Dog
      1280    100'  Reached level 6
      1296    100'  Killed Grip, Farmer Maggot's Dog
      3705    100'  Reached level 7
      5372    150'  Reached level 8
      6094    200'  Reached level 9
      7015    250'  Reached level 10
      7583    300'  Reached level 11
      9087    350'  Reached level 12
     10145    700'  Reached level 13
     10464    700'  Reached level 14
     11013    750'  Reached level 15
     11020    750'  Killed Bullroarer the Hobbit
     11084    750'  Killed Golfimbul, the Hill Orc Chief
     11097    750'  Killed Grishnįkh, the Hill Orc
     11188    750'  Reached level 16
     12437    750'  Reached level 17
     13459    800'  Reached level 18
     14152    800'  Reached level 19
     15244    800'  Reached level 20
     16198    800'  Found the Set of Gauntlets 'Paurhach'
     16424    800'  Reached level 21
     17575    850'  Killed Ufthak of Cirith Ungol
     17585    850'  Reached level 22
     19171    850'  Killed Nįr, the Dwarf
     19747    850'  Reached level 23
     20321    850'  Killed Radbug of Cirith Ungol
     21138    900'  Killed The Boar of Everholt
     22005    900'  Reached level 24
     23197    900'  Killed Smlorfax, Son of Moldor
     23534    950'  Killed Lugdush, the Uruk
     23534    950'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Have your character start with a kit of useful equipment: yes (birth_start_kit)
Include silly monsters                       : yes (birth_sillymon)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
*I know I need to fix the plural of shuriken.
__________________
Will_Asher
aka LibraryAdventurer

My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)
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