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Old January 22, 2020, 10:38   #8
wobbly
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Join Date: May 2012
Location: Adelaide, Australia
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I like the archery mechanic. Not as much as I like a good gamer logics argument. If 2 monsters in seperate pits fight, what is an appropriate penalty? I don't know, are they webbed as well?

Halved evasion is the only reason late game archery works on melee guys. People might argue that you should have to invest in archery & I'd argue skill systems lead to lopsided min-maxed builds. It's also the reason enemy archers are dangerous to lightly armoured characters. Now I'm not disputing that there's broken things about it. Just saying I enjoy the resulting balance.
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