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Old September 23, 2021, 22:45   #19
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Join Date: Oct 2016
Location: Finland
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Vanilla Angband today, is quite difficult, even with current TO-system. Teleport Other has fail rates. It's not foolproof.
Changes for *destruction*? Very few characters have enough supply to spam it.

Maybe vanilla isn't as hard as frogband. Sure. It isn't. But in current V, you are just forced NOT to explore some early vaults, without TO. The monsters dmg/turn is too much.

I understand your point, but the way the game is designed, nerfing TO would make it massively more difficult. So what do you suggest? Lower breath damage? Lesser OOD vaults? Save throw against breaths and mana attacks?
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