View Single Post
Old November 9, 2010, 21:35   #2
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,060
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by Bostock View Post
Even after all this time, I'm still not sure how "extra" boulders in traps work, that is: what makes them trigger?

By "extra" I mean the boulders that you can load in a trap in addition to its normal load.
I presume we're talking about Sangband. My understanding (from play, not from source-diving) is that a boulder is dropped in addition to the trap's main load going off. That means that one-shot traps can continue to function with boulders after their main payload disappears, and repeating traps (e.g. melee weapons) can add boulder damage as well.

Could be wrong though - it's a while since I tried to add boulders to other trap loads.
Magnate is offline   Reply With Quote