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Old June 20, 2019, 10:35   #30
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I just found out that the game was crashing when entering the Brandywine Bridge area because of changing feature from byte to short int to allow more than 255 of them. Since I'm fed up manually editing that file each time the loading/saving code is touched, I've trashed it and replaced it with a town file (town_brandywine.txt) which should have roughly the same design.

File has two small areas of grass on the left and right, a big bridge in the middle and rest should be 50% water 50% grass. Townies are limited to 10 and should include Otho and Lobelia.
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