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Old January 25, 2018, 06:32   #6
CyclopsSlayer
Swordsman
 
Join Date: Feb 2009
Posts: 277
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Quote:
Originally Posted by Gwarl View Post
In the future I'm planning to poach the trap mechanisms from new V. meaning the detect traps spell and the search command will go away entirely.
I don't play V, or haven't in twenty years so the below may be an overreaction, but...

How is blindly blundering into traps remotely fun? If traps still exist, but the ability to find them goes away, just have the RNG randomly remove items, XP, and HP, occasionally teleporting the player up/down/into other dungeons?

Won't this require a massive redesign and rebalance? Classes that can set traps, NPC's that create them. Rods/Staves/Wands/Scrolls removed or repurposed. Search is also used to find secret doors, traps on chests.
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