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Old December 4, 2017, 08:44   #7
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Originally Posted by Nick View Post
When you confirmed this, did you debug create a wand and then debug change its number? Because that gives crashes, but because the change of number isn't applied to the known object. Once I'd eliminated that as a source of problems, I couldn't reproduce the crash.
Yes, it was the only way to crash the game. Wasn't happening with regular wands.
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