Thread: High resists
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Old March 23, 2017, 12:26   #42
Carnivean
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Join Date: Sep 2013
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Quote:
Originally Posted by Pete Mack View Post
3. We leave it more or less unchanged, where resists are 'useful but not reliable', with non-random ego resists (light, dark) somewhat more powerful. Note that this list used to include sound and confusion, when they were elemental resists on crowns of serenity.
Didn't make the list because it doesn't make sense.

Why would the rules for high resists be so arbitrary, obtuse and worthless when the rules for the normal resists are straightforward? How can you possible sell anyone on the idea that although the resists that you've seen so far offer significant reductions in damage these other, new to you, resists are barely going to make a difference?

You're arguing from nostalgia not from a rational position, at least that I can see so far.
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