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Old October 14, 2021, 02:29   #22
Evilpotatoe
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Join Date: Apr 2010
Location: France
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Wow, what reactivity :)

Quote:
My understanding is that one of Angband's principal principles is it doesn't tell the player what to do.
This makes me think of sandbox games (which I quickly got bored of), but calling this freedom sounds way much better ^^

Anyway, thanks for this simple answer, which just makes perfect sense.
Plus, I'm pretty sure playing with some .txt could be another way to "ease" the game.
Well, I won't toy with this, clearly... but if it's possible, it's a quite good thing already.

Last edited by Evilpotatoe; October 14, 2021 at 02:48.
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