View Single Post
Old May 26, 2009, 11:36   #31
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 140
geoff_tewierik is on a distinguished road
Bugger me if another fire bolt didn't do me in.

Code:
  [Angband 3.1.1 dev (r1414) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             58   STR:     17  +1  +5  +0  18/50
 Race   Dunadan      Height          73   INT:     13  +2  -2  +0     13
 Class  Warrior      Weight         176   WIS:     10  +2  -2  +0     10
 Title  Swashbuckler Social     Outcast   DEX:     17  +2  +2  +0  18/30
 HP     -1/205       Maximize         Y   CON:     15  +3  +2  +0  18/20
 SP     0/0                               CHR:     10  +2  -1  +0     11


 Level               17   Armor    [36,+14]     Saving Throw         41%
 Cur Exp           4705   Fight    (+1,+13)     Stealth             Fair
 Max Exp           4705   Melee    (+6,+13)     Fighting          Superb
 Adv Exp           5220   Shoot     (+1,+0)     Shooting          Superb
 MaxDepth   1250' (L25)   Blows      4/turn     Disarming            46%
 Turns            80120   Shots      1/turn     Magic Device        Good
 Gold               467   Infra        0 ft     Perception       1 in 35
 Burden       119.4 lbs   Speed      Normal     Searching            17%

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have brown eyes, wavy brown hair, and a very dark
 complexion.


 Acid:............. Confu:.............
 Elec:....+........ Sound:.............
 Fire:............. Shard:.............
 Cold:........+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:.............
FrAct:...+......... Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have found 54 gold pieces worth of adamantite.
> It creates a mesmerising illusion.
> You are confused!
> You are too confused!
> You are confused.
> There is a wall in the way!
> It points at you and curses horribly.
> You are confused.
> There is a wall in the way!
> You are confused.
> It casts a fire bolt.
> You are confused.
> There is a wall in the way!
> You are no longer confused.
> You die.

Killed by poison.

  [Character Equipment]

a) a Main Gauche (1d5) (+5,+0)
     Combat info:
     4 blows/round.
     Average damage/hit: 16.1.
     
b) a Short Bow (x2) (+0,+0)
c) a Zircon Ring of Damage (+0,+10)
d) a Carnelian Ring of Free Action
     Prevents paralysis.
     
e) an Ivory Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Wooden Torch (4243 turns)
     Radius 2 light, reduced when running out of fuel.
g) Ribbed Plate Armour (-3) [28,+2]
h) (nothing)
i) a Small Metal Shield of Resist Cold [4,+7]
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Leather Boots [2,+3]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Rations of Food
     
c) a Grey Potion of Cure Serious Wounds
     
d) 8 Yellow Potions of Cure Critical Wounds
     
e) 5 Crimson Potions of Heroism
f) an Indigo Potion of Berserk Strength
g) 2 Scrolls titled "sue agum qui" of Phase Door
h) a Scroll titled "dus cor vatis" of Teleport Level
i) 2 Scrolls titled "tense deo" of Treasure Detection
j) 7 Scrolls titled "orum picus" of Door/Stair Location
k) a Scroll titled "adium dilisca" of Detect Invisible
l) a Scroll titled "sus dem hocedo" of Word of Recall
m) a Scroll titled "ro potio" of Recharging
n) a Scroll titled "no lector" of Enchant Armour
o) 2 Steel Rods of Trap Location
p) a Nickel Wand of Trap/Door Destruction (12 charges)
     
q) a Mulberry Staff of Teleportation (6 charges)
     
r) an Oak Staff of Identify (4 charges)
     
s) a Wooden Torch (5000 turns)
     Radius 2 light, reduced when running out of fuel.
t) a Short Sword (1d7) (+6,+4)
     Combat info:
     2 blows/round.
     Average damage/hit: 21.3.
     
u) 17 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 5.
     35% chance of breaking upon contact.
     
v) 26 Rounded Pebbles (1d2) (+2,+6)
w) 21 Rounded Pebbles of Flame (1d2) (+10,+7)
     Branded with flames.
     Cannot be harmed by fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2712    100'    2   Reached level 2
      3863    150'    3   Reached level 3
      8501    350'    4   Reached level 4
      8812    350'    5   Reached level 5
     10713    350'    5   Killed Grip, Farmer Maggot's dog
     13463    350'    6   Reached level 6
     18137    400'    7   Reached level 7
     19409    450'    8   Reached level 8
     22221    450'    9   Reached level 9
     25649    500'   10   Reached level 10
     33780    600'   11   Reached level 11
     44286    750'   12   Reached level 12
     46797    750'   13   Reached level 13
     58812    900'   14   Reached level 14
     65733   1100'   15   Reached level 15
     71665      0'   15   Killed Farmer Maggot
     76236   1250'   16   Reached level 16
     77350   1250'   17   Reached level 17


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
geoff_tewierik is offline   Reply With Quote