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Old April 16, 2011, 07:27   #10
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Join Date: Apr 2007
Location: San Antonio, TX
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You know, I'd like to make playing an umber hulk enjoyable. While the earthquakes aren't as annoying to me as they are to you, they still aren't very fun.
I do want them to have severe drawback(s) though because they're so strong, have Rconf, innate confusion attacks, and perfect digging. Also, I replaced their innate aggravation with -4 to stealth. Any ideas of an alternate drawback to give the umber hulk? Should I give them innate aggravation again? Or are their low INT, WIS, CHR, and horrible skills in disarming, devices, stealth, and missile weapons enough?
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