View Single Post
Old April 16, 2011, 07:27   #10
will_asher
DaJAngband Maintainer
 
will_asher's Avatar
 
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 929
Donated: $10
will_asher is on a distinguished road
You know, I'd like to make playing an umber hulk enjoyable. While the earthquakes aren't as annoying to me as they are to you, they still aren't very fun.
I do want them to have severe drawback(s) though because they're so strong, have Rconf, innate confusion attacks, and perfect digging. Also, I replaced their innate aggravation with -4 to stealth. Any ideas of an alternate drawback to give the umber hulk? Should I give them innate aggravation again? Or are their low INT, WIS, CHR, and horrible skills in disarming, devices, stealth, and missile weapons enough?
__________________
Will_Asher
aka LibraryAdventurer

Play DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (old and defunct but probably playable)
will_asher is offline   Reply With Quote