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Old March 28, 2012, 18:25   #11
Mikko Lehtinen
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Quote:
Originally Posted by Magnate View Post
not though additional characters that one has to mentally discard as neither an object nor a monster.
I have this exact problem with themed ASCII floor squares in Un. I didn't want them in Fay. But I find themed wall squares much easier to handle than themed floor squares.

You do have to be very careful when adding new terrain squares. You don't want too many, and every terrain feature should really matter.

I just use differently colored #'s for tables, platforms, and special walls.

I've added four special wall types but I also removed two, magma and quartz. They actually distract me much more than my new, differently coloured wall squares since they have different ASCII characters and not just colour.
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