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Old June 3, 2009, 23:01   #8
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Join Date: May 2007
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Originally Posted by PowerDiver View Post
If you wield a HEAVY_CURSE item to id it you lose the game. You can never afford to wield-test a cursed item unless you know that it cannot have a heavy curse. My request is the ability to tell the difference upon pseudo, which also allows you to immediately toss heavy_curse items as junk without requiring waiting for a failed remove curse attempt. That's the matter under discussion.
If wielding a HEAVY_CURSE item causes you to lose the game, and all such items are therefore junk, why is HEAVY_CURSE in the game at all?

Perhaps it should be limited to nonweapons, if it isn't game-over to wear them?
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