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Old January 24, 2020, 02:53   #21
DavidMedley
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Join Date: Oct 2019
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My point with -5 evasion monsters is only this: If the half evasion vs archery mechanic were applied to them then they'd actually gain 2-3 points of evasion. I thought this was a good illustration that the mechanic breaks down at very low skill levels, but it appears I only muddied the waters.

Sorry for not being clear and for using a very trivial example when it comes to actual gameplay. Derakon put it well: I was appealing to the "aesthetics of design."
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